#pragma once
#include "twrendersurface.h"

class TwRenderSurfaceDx :
	public TwRenderSurface
{
public:
	TwRenderSurfaceDx(void);
	~TwRenderSurfaceDx(void);

	BYTE*	pkVertexs;
	BYTE*	pkNormals;
	BYTE*	pkIndexs;
	DWORD	dwFVF;
	void*	pkTexture;
};
